Valve confirms that its next games, not to mention the SteamOS operating system will use the Vulkan API, the next-generation OpenGL iteration made by the Khronos consortium of companies, which includes not only Valve but also Nvidia, AMD, and much more.
Valve mentioned a few weeks ago that it’s going to hold a special panel at the GDC 2015 event this week concerning glNext, the new iteration of the OpenGL API that powers quite a few games and technologies on computers.
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